2ch Civilization3 thread making FAQ

First >>2 Sre in the past Related link MOD FAQ Combat
- First

Two channel latest Sre
It is Civ3 and domination of the world Vol.57-CivCiv stopped 5:00AM- http://game10.2ch.net/test/read.cgi/game/1120115098/l50.

----Ten----


It is Sre that talks about the drug history encyclopedia strategy and Civilization3.

Useful source(Super-must see. Super-cancer exposure. ) ttp://stack-style.org/SidGame/
2ch making FAQ ttp://civ.lazy8.info/Civ3faq.html
Civ3 Respect ttp://respect.s55.xrea.com/Civ3/
Civ3 wiki ttp://w2.makko.biz/~civ3wiki/
Civ3 Japanese patch(Ver 1.29fb) http://www.4gamer.net/files/patches/Civ3v129fb.exe
PTW3 Japanese patch(Ver 1.27f) http://moon.cyberfront.co.jp/title/pc/civ_3/Civ3PTW1.27f.exe
C3C English version patch(Ver 1.22) http://www.firaxis.com/downloads/patch/Civ3Conquestsv122FULL.exe
C3C Japanese version patch(Ver 1.22) http://www.4gamer.net/news/history/2004.04/20040428220550detail.html

Head of the house http://www.civ3.com/
Production http://www.firaxis.com/games_civ3.cfm
Japanese version http://www.cyberfront.co.jp/

Overseas forum. It is many such as capture and MOD.
Civilization Fanatics http://www.civfanatics.com/
Apolyton CS http://apolyton.net/civ3/

Log in the past http://civ.lazy8.info/

It is Civ3 and domination of the world Vol.57-CivCiv stopped 5:00AM- http://game10.2ch.net/test/read.cgi/game/1120115098/l50.

The Civ system games (SMAC etc.) other than Civ3 are here.
Civilization system thread Part6
http://game10.2ch.net/test/read.cgi/game/1106320812/l50
Please refrain from the discussion about next Sretai to Res 900. ¤Moreover, the next Sre setting up decision right is entrusted to >>950.
>> >>960 when 950 is impossible >>970 Please solve and move down ten.

Everyone is the disabled companion. It is gentle to the beginner. Attention to doing too much.

>>2

- Multi and Double Your Pleasure, etc.

Scenario vol.5-RaR appearance finally. 2
http://game10.2ch.net/test/read.cgi/game/1117077600/

Please use # c3c of IRC for meeting the PTW multi-fighting.
Please see
http://tokyo.cool.ne.jp/civ3/about the introduction of IRC.
A lot of multi participation is waited for by oneself.

Head of the house DyP distribution
http://civ3.bernskov.com/
Tokyo Cool Civ3 (DyP Japanese translation etc.)
http://tokyo.cool.ne.jp/civ3/
General-purpose adjustment technology research(distribution of Japanese making DyP kit and "Science & felt-tipped marker")
http://negroni1panache2alaska3.hp.infoseek.co.jp/japanese/main.htm
Civilization age(DyP Japanese version Civlopedia etc.)
http://mk.zansu.com/civ3/index.php
Disabled' drafts()
http://piacere-ptw.hp.infoseek.co.jp/
Barn(civ3mod "Coldwar scenario" distribution)
http://ikaruga.minidns.net/
Valley of the Winds(c3c Romance of the Three Kingdoms scenario distribution)
http://ikebukuro.cool.ne.jp/shinji60/

PTW replay http://blue.ribbon.to/~egypt/c3_rp.htm
Civ3 PTW board http://jbbs.shitaraba.com/game/4715/

- Writing with a fixed steering wheel is a prohibition to this thread.
- Sre in the past
Vol1 http://game.2ch.net/game/kako/1005/10051/1005132538.html
Vol.2 - United Nations vs I - http://game.2ch.net/game/kako/1018/10181/1018184627.html
Vol.3 - The day rises, too -. http://game.2ch.net/game/kako/1019/10190/1019071435.html
Vol.4 Can - fight for 24 hours?` http://game.2ch.net/game/kako/1019/10197/1019751849.html
Vol.5 - It is rolled and fight for 100 years -. http://game.2ch.net/game/kako/1020/10207/1020787435.html
Vol.6 - The great image of buddha of Nara is a domination of the world -. http://game.2ch.net/game/kako/1022/10222/1022263918.html
Vol.7 - it also right now :. ` http://game.2ch.net/game/kako/1024/10241/1024136636.html
Vol.8 - Sleeping time has dried up -. http://game.2ch.net/game/kako/1026/10263/1026304042.html
Vol.9 - It is NEW Kyoto if noticing it -. http://game2.2ch.net/test/read.cgi/game/1028411358/ (waiting of making to html)
Vol.10 - Gandhi ahead and - http://game2.2ch.net/test/read.cgi/game/1030776911/ (waiting of making to html)
Vol.11 - the United Nations. Defeat. It is morning four o'clock-. http://game2.2ch.net/test/read.cgi/game/1032990363/ (waiting of making to html)
Vol.12 - in the lengthening nights of autumn domination of the world - http://game2.2ch.net/test/read.cgi/game/1034956958/ (waiting of making to html)
Vol.13 - I am a nation -. http://game2.2ch.net/test/read.cgi/game/1037288012/ (waiting of making to html)
Vol.14 - I also the nucleus develop -. http://game2.2ch.net/test/read.cgi/game/1040833050/ (waiting of making to html)
Vol.15 - Only a weak person : sleep -. http://game2.2ch.net/test/read.cgi/game/1046280700/ (waiting of making to html)
Vol.16 - The culture win by the animated cartoon of Japan -. http://game2.2ch.net/test/read.cgi/game/1049630882/ (waiting of making to html)
Vol.17 - stone tongue Haahaa- http://game2.2ch.net/test/read.cgi/game/1053340117/ (waiting of making to html)
Vol.18 - It is a popular election and a war of aggression -. http://game2.2ch.net/test/read.cgi/game/1055590859/ (waiting of making to html)
Vol.19 - Manhattan of second of today - http://game2.2ch.net/test/read.cgi/game/1058182906/ (waiting of making to html)
Vol20 - Humanity has dried up -. http://game2.2ch.net/test/read.cgi/game/1060772212/ (waiting of making to html)
Vol21 - Infinity travel by using the railway -. http://game2.2ch.net/test/read.cgi/game/1063898674/ (waiting of making to html)
Vol22 It is ` ..leaving.. with - nucleus. http://game2.2ch.net/test/read.cgi/game/1067233115/ (waiting of making to html)
Vol23 - Drowsiness is Conquest -. http://game2.2ch.net/test/read.cgi/game/1069303953/ (waiting of making to html)
Vol.24 It is expulsion ` in - company. http://game2.2ch.net/test/read.cgi/game/1070536962/ (waiting of making to html)
Vol.25 - advanced life to turn waiting - http://game2.2ch.net/test/read.cgi/game/1071645532/ (waiting of making to html)
Vol.26 - city city where it goes - http://game5.2ch.net/test/read.cgi/game/1072621606/ (waiting of making to html)
Vol.27 - last Irocoi - http://game5.2ch.net/test/read.cgi/game/1074559342/ (waiting of making to html)
Vol.28 - The supply of the cow was broken off -. http://game5.2ch.net/test/read.cgi/game/1074559342/ (waiting of making to html)
Vol.28 - Civ Tamiacatski unconsciously -. http://game5.2ch.net/test/read.cgi/game/1079520608/ (waiting of making to html)
Vol.30 - C3C patch?` http://game6.2ch.net/test/read.cgi/game/1081226857/ (waiting of making to html)
Vol.31 - The nucleus fight among married couples -. http://game6.2ch.net/test/read.cgi/game/1082273856/ (waiting of making to html)
Vol.32 - It is a new patch and a gold period -. http://game6.2ch.net/test/read.cgi/game/1083641573/ (waiting of making to html)
Vol.33 - The nucleus is shot at the center of the world -. http://game6.2ch.net/test/read.cgi/game/1085135862/ (waiting of making to html)
Vol.34 - Arec was discovered. ` http://game8.2ch.net/test/read.cgi/game/1087103863/ (waiting of making to html)
Vol.35 - It is a world domination in one hand of the barley-tea -. http://game8.2ch.net/test/read.cgi/game/1089043783/ (waiting of making to html)
Vol.36 - The Athens Olympics urgent is produced -. http://game8.2ch.net/test/read.cgi/game/1091187105/ (waiting of making to html)
Vol.37 Samurais of ..falling..-. Athens - http://game8.2ch.net/test/read.cgi/game/1093259878/ (waiting of making to html)
Vol.38 - war for Sretai 100 years - http://game8.2ch.net/test/read.cgi/game/1094879571/ (waiting of making to html)
Vol.39 - Ekaterina ..Zbari.. says. ` http://game8.2ch.net/test/read.cgi/game/1096471458/ (waiting of making to html)
Vol.40 - Hunt the grape taking the tank -. http://game8.2ch.net/test/read.cgi/game/1097263035/ (waiting of making to html)
Vol.41 - The resident is satisfied with current state -. http://game8.2ch.net/test/read.cgi/game/1098367557/ (waiting of making to html)
Vol.42 - father and conversion (changing)- http://game8.2ch.net/test/read.cgi/game/1099241496/ (waiting of making to html)
Vol.43 - Because there is iron there -. http://game10.2ch.net/test/read.cgi/game/1100186439/ (waiting of making to html)
Vol.44 - Civ was expelled -. http://game10.2ch.net/test/read.cgi/game/1101367188/ (waiting of making to html)
Vol.45 - Leave it at Christmas etc. -. http://game10.2ch.net/test/read.cgi/game/1102522812/ (waiting of making to html)
Vol.46 `A HAPPY NEW GAME` http://game10.2ch.net/test/read.cgi/game/1104067896/ (waiting of making to html)
Vol.47 - The disabled type is done -. http://game10.2ch.net/test/read.cgi/game/1106046415/ (waiting of making to html)
Vol.48 - The recipe of love is ICBM -. http://game10.2ch.net/test/read.cgi/game/1107427240/ (waiting of making to html)
Vol.49 - Hunt the grape at Momonosekku -. http://game10.2ch.net/test/read.cgi/game/1108915361/ (waiting of making to html)
Vol.50 - charge. Next strategy resource- http://game10.2ch.net/test/read.cgi/game/1110553918/ (waiting of making to html)
Vol.51 - fear of Civ brain - http://game10.2ch.net/test/read.cgi/game/1111727514/ (waiting of making to html)
Vol.52 What one is - Civ? http://game10.2ch.net/test/read.cgi/game/1112716941/ (waiting of making to html)
Vol.53 - Fretts ICBM - http://game10.2ch.net/test/read.cgi/game/1114317553/ (waiting of making to html)
Vol.54 - The tank was knocked down as a soldier -. http://game10.2ch.net/test/read.cgi/game/1115848560/ (waiting of making to html)
Vol.55 - It gives ass's ear -. http://game10.2ch.net/test/read.cgi/game/1117375607/ (waiting of making to html)
Vol.56 - revenge of three episode Shid - http://game10.2ch.net/test/read.cgi/game/1118779609/ (waiting of making to html)
Vol.57 - stopped CivCiv 5:00AM - http://game10.2ch.net/test/read.cgi/game/1120534260/
- Other related link

CivFanatics http://www.civfanatics.com/
Site (English) where Civ Ki * Gai in all parts of the world gather. Contents take up various topics from news, the contest, and the strategy conference to the map, the scenario, and MOD.

http://www.watch.impress.co.jp/game/docs/20011113/yuki02.htm
http://www.watch.impress.co.jp/game/docs/20020411/civ3.htm
http://www.4gamer.net/review/live/civ3_1.html
It is a review of Japanese. Thinking what game it is : for the reference please.

- ..MOD.. variously

http://forums.civfanatics.com/showthread.php?s=ca1b8b8a49c436926360822ec4507f1c&threadid=8969
Geographical features synthesis. Graphic of the river, the sea, the mountain, and the field is gentler to eyes like it.

http://forums.civfanatics.com/showthread.php?s=&threadid=21248
Geographical features graphic MOD. A little bitter shade. depend ..on..

http://www.civfanatics.net/files/civ3/pafiledb.php?action=file&id=534
Watercolor style graphic MOD.

http://www.civfanatics.net/files/civ3/pafiledb.php?action=file&id=2
Yellow of geographical features is suppressed and it is easy on eyes.

http://www.civfanatics.net/files/civ3/pafiledb.php?action=file&id=315
The tree grows in graphic of the city.

http://forums.civfanatics.com/showthread.php?s=&threadid=21871
The mine becomes like the town in suburbs.

http://forums.civfanatics.com/showthread.php?s=d5c1243771bf9ec9738e671bef9aec64&threadid=12391
MOD of irrigation. It is in the second page for the desert for the plain.
Such feeling http://edit.photos.yahoo.com/eb/zeb_fisher/launch?.dir=/Civilization+III/Art

http://forums.civfanatics.com/showthread.php?s=6fcb54d99d08ae876e4471bffd8e9e15&threadid=14987
The railway is made a straight line like civ2.

http://forums.civfanatics.com/showthread.php?s=&threadid=15022
It is made easily to apply the sign (If it is a smile, and a uranium in case of a luxurious resource, it is U Cange) to a luxurious resource and the strategy resource, and to see.

http://forums.civfanatics.com/showthread.php?s=ca1b8b8a49c436926360822ec4507f1c&threadid=8079
Note is variously put on graphic of the construction cue.
The figure on the right of the unit ..the unit.. is shown ..how many times in the back the up-grade is possible...
The square in the right of the unit shows what unit in the unit ..whether it is possible to get on...
The building shows the square on the right of the building at each turn ..how much maintenance expense to need...
The square on the left of the building shows the cultural point that the building invents at each turn.
The mystery shows the square with red building (mystery) upper right and if it becomes it, obsoleting shows whether.

http://forums.civfanatics.com/showthread.php?s=ca1b8b8a49c436926360822ec4507f1c&threadid=7630
To graphic when the mystery is set up
¥The effect
¥Becoming it obsoleting factor
¥Character of this civilization that comes mysteriously gold period
¥Produced cultural points
Do the write into of. (In English. )

http://forums.civfanatics.com/showthread.php?s=ca1b8b8a49c436926360822ec4507f1c&threadid=9362
The Smiley mark that shows happiness is added under the left of the population graphic of the city view.
(When various cities are looked at at the same time with Domestic Advisor, it is convenient. )

http://forums.civfanatics.com/showthread.php?s=&threadid=22142
The Lord of the Rings MOD that overflows in motivation. ..confirming the operation.. wanting

http://ourworld.compuserve.com/homepages/sgt_stryker/civfasc.html
It is Nazi MOD in wonderful. It is being recruited that here also confirms the operation.

http://ryo.vis.ne.jp/pcg/civ3.html
Civil wars scenario. Still incomplete pattern. However, the map can be used.

http://forums.civfanatics.com/showthread.php?s=3d1418c3a914a8282826b35bdb5575e9&threadid=22289
A lot of units. Refer to the usage to the next paragraph.

http://forums.civfanatics.com/showthread.php?s=&threadid=21647
Third Reich unit.

http://forums.civfanatics.com/showthread.php?s=6c5f282a65882e8935402b98854cba6b&threadid=23381
There is Unit32.pcx file that brings the image of two or more units together.
You may do the image of the unit that wants to be used and do the paste here.

http://forums.civfanatics.com/showthread.php?s=76f66012879ecfcca0eda614dc248930&threadid=20863
A lot of resources. Refer to the usage to the next paragraph.

¥Chapter of resource
First of all, Resourses.pcx is opened with the paint software (one that the pcx file such as PaintShop and Gimp can be treated).
Next, the paste does the pcx file of an additional resource in the blank part (Or, replace it with existing).
After that, the resource is added by using the above-mentioned Hack editor. Resourses shadows.pcx should also change if it says in detail.
Graphic doesn't come out in the game screen even if it adds it any more because it is up to 36 to be able to recognize Resourses.pcx. (Existence is transparent though does. )

¥Chapter of unit
First of all, Unit32.pcx is opened with the paint software. The paste does the image of the unit that wants to be used there.
There is Unit32.pcx file that brings the image of two or more units together. You may do the image of the unit that wants to be used and do the paste here.
http://forums.civfanatics.com/showthread.php?s=6c5f282a65882e8935402b98854cba6b&threadid=23381
After that, the unit is added by using the editor. Next, the folder name of the unit that wants to be used in the Art/units folder
It does as well as the unit name added in the editor. And, let's do the ini file in the folder as well as the unit name.
(At once ..presenting the unit to the game.., fall if this is not done. )
At present, it is possible though the limitation of the number of units is not understood up to 90.

For instance, please put it in the Art/units folder making the folder "Guerrilla fighter" when you want to make "Guerrilla fighter".
Next, I think that the unit file where DL was done includes the file called "guerrilla.ini" if it is "Guerrilla fighter".
ItGuerrilla fighter. iniPlease change.

- FAQ

Q. The font shifts.
A. It is likely to recover if the font cache is deleted.
Please refer to http://homepage2.nifty.com/winfaq/fontstrouble.html.

Q. I want to mend the fontsize.
Resident..variously..experiment..file..fiddle..manage..become..story..provide.

Though there is a country not displayed on a diplomatic screen more than the Q.7 civilization
The civilization of the remainder is displayed by A. Shift + right-clicking.

Q. When the worker is made an auto, the field is broken and the mine is made.
It automates it without destroying an existing geographical features improvement with A. Shift+A.

Q. An unjust way to be defeated is always done. Does Ai do the fraud?
A. There is neither correction nor a fraud in the combat, too, if it says from the conclusion.
Please refer to "Combat" in detail.
To win surely, let's blame by money, the number, and diplomacy. The idea of pressing doesn't pass with a super-unit of the strongest invincibility.

Q. Even whenever the saving loading is repeated, my fencer (or samurai, infantryman, and etc..) is defeated.
As for A. Civ3, all random results are decided at the beginning of the turn.
It returns to the turn of the previous state by one, and order moved by the unit etc. manage to become it by the frog.
Moreover, the result can take the place by 1.21 patches in the saving loading before beginning of the game.

Q. The high technology of the leakage extends at once.
A. The technology does by value as the country that owns it extends and falls destroying it.
It is necessary to determine it only to be basic the composition "Advanced country vs the world", and to lead the world.
Will the high technology sold while the price is high or be hided secretly all one's life?

How much does the strategy in Q. EE and AOC serve as a reference?
A. Because it is a different game, it might be quite useless at all. It is likely to misunderstand it especially by the resource relation to the extent that there is a preconception.
I will firmly read the manual.

Q. Guide book of the limitation first time how many is useful?
A. As such, it is useful. However, the point being written on the assumption of the beginner.
It is likely not to swallow on trust easily from the point etc. that are the strategies before the patch is hit.
Because it is real pleasure of Civ3, to think out the strategy of my own way, I will make it to the reference level to the end.

Q. The multi can be done.
A. It is possible to hardly actually do because there is a lot of trouble though doing by enhancing packing "PlayTheWorld" became possible. Let's expect it of a new patch.

Q. Can the Japanese version patch be used in an English version?
A. The confirmation is not completely taken, and the story of moving when appropriating it in order of the English version patch and the Japanese version patch c also :.

Patch..apply..start..leave..Japanese..version..patch.
A. Apparently, clone CD will be caught.
It is clone CD An'insco and.

R(`„DL) No that cannot be started even if Q.ª is done
It starts splendidly when making it to the latest 3.47 by the thing that it only has to renew A. daemontools.

Q. The morning has come cc.
A. cc

- About the combat(Because there are a lot of questions. )

Please confirm the following three matters before doubting the validity of COM to doing an unjust way to be defeated by the combat.

1. In the combat, only the attack power on the attack side and the defense power on the defense side are calculated.
Neither the defense power on the attack side nor the attack power on the defense side give the influence to the combat result.
The unit suitable for the attack and the unit suitable for the defense must not be ascertained, and there must not be following things.

The example) The player attacked spearman (1.2.1) of the enemy country with soldier Masket (2.4.1).
It only is 2 of the attack power of soldier Masket, and 2 of the defense power of the spearman that this clock is counted.
In a word, attacking it with soldier Masket doesn't attack by horse riding soldier (2.1.2) not be nor a great difference.
In this case, field operations has the chance of success of 54% on the spearman side.

Example 2) The player defended not Shitai (4.2.1) of the enemy country but the attack by arme blanche (6.3.3).
This..clock..count..attack..power..arme blanche..defense..power.
In a word, defending by the arme blanche doesn't defend by length spearman (1.3.1.) not be nor a great difference.
In this case, if it is field operations, the arme blanche is defeated at the probability of 59%.

2. In the combat, the bonus by geographical features and the city, etc. always adheres to the defense side.
Geographical features on the defense side is 10% in many cases. The forest and the jungle are 25%.
If it is 50%, and mountains in case of the hill, the bonus of 100% is defense power on the defense side.
(Only, alone in the air is supposed not to receive the bonus by geographical features. )
The defense side shuts oneself up in the fort or shuts oneself up in the city defended by the wall, and, in addition, the bonus of 50% reaches.
Moreover, there is a bonus of 50% and 100% with the wall depending on the population of the city though it doesn't accumulate.
Additionally, there is a bonus of 25% respectively when the attack side attacks it in Kawagoe in the system of the defense the defense side.

The example) The player attacked length spearman (1.3.1) of the enemy country as mechanization infantryman (12.18.2).
The length spearman was taken up one's position at the fortress on the mountain, and existed in the system of the defense.
In addition, it flowed in an unlucky thing and the river flowed between the mechanization infantryman and the length spearman.
At this time, mountain (+100%), fortress (+50%), Kawagoe (+25%), and system (+25%) of the defense of the bonus added by the length spearman.
It is 200% in total, and actual defense power is calculated by the wind of nine.
The mechanization infantryman can keep only the chance of success of 60 percent.


3. The combat doesn't include the correction etc. done by the difficulty.
The bonus by the difficulty can be held and done for the barbarian. (It is 0% in +400% and lords in the chief. )
Please keep being made to Bocoboco in mind even at the easiest level when it is made to Bocoboco.

By the way, the subsequent page is convenient for the calculation of the chance of success.
http://www.civfanatics.com/civ3combatcalc.html (English version)
http://www7.plala.or.jp/gk/civ3/civ3combatcalc.html (Japanese version)
Computer by * mygAWRCTDY for three Shiviraization combats


After it calculates variously on, you may challenge in the scene that cannot be never defeated.







TITLE:2ch Civilization III Sre making FAQ
DATE:2004/07/02 22:15
URL:http://members.at.infoseek.co.jp/civ2ch/

TITLE:2ch Civilization III Sre making FAQ
DATE:2005/07/10 13:59
URL:http://www.excite.co.jp/world/english/web/body/?wb_url=http%3A%2F%2Fciv.lazy8.info%2FCiv3faq.html&wb_lp=JAEN&wb_dis=2